Learn How To Do Velocity Vectors In Desmos

How To Do Velocity Vectors In Desmos

Learn How To Do Velocity Vectors In Desmos

Velocity vectors are a way to represent the velocity of an object at a particular point in time. They are often used in physics to describe the motion of objects, but they can also be used in other fields, such as engineering and computer science.

In Desmos, you can create velocity vectors using the vector() function. The vector() function takes two arguments: the x-component of the vector and the y-component of the vector. The vector() function returns a vector object that can be used in other calculations.

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3+ Easy Ways To Find Initial Velocity

How To Find Initial Velocity

3+ Easy Ways To Find Initial Velocity

Initial velocity is the velocity of an object at the start of its motion. It is an important quantity in physics as it can be used to determine the object’s acceleration, displacement, and final velocity. There are a few different ways to find the initial velocity of an object, depending on the information that is available.

One common method is to use the equation of motion: v = u + at, where v is the final velocity, u is the initial velocity, a is the acceleration, and t is the time. If the final velocity, acceleration, and time are known, this equation can be rearranged to solve for the initial velocity: u = v – at.

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